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Steam News21 March 20224y ago

Where are we at?

Where are we at? For anyone that buys games in Early Access, you’ve probably had the disappointment of feeling like you’re playing a tech demo rather than a full game.

Full notes

Full RXC - Rally Cross Challenge update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
  • Compatibility
addedFor anyone that buys games in Early Access, you’ve probably had the disappointment of feeling like you’re playing a tech demo rather than a full game. We would rather release something that is a complete game that can be added to and improved during the Early Access period. Content-wise, we have everything we need to put together a legit release. We just need a bit more time to polish and test. We are loving the direction of the game and are excited to get it finished. Please bear with us as we push for a higher standard.
changedWe had to make adjustments to the career mode due to a lack of feeling of progression. This is adding time to development to make it feel right. On the plus side, this has caused the garage to expand. Instead of standalone cars, each car will now have multiple versions that go from street cars with roll cages to dirt-eating rally beasts. While the career available during Early Access won’t be as in-depth as the career in the final release, it will give players a ton to do and give an idea of the direction we’re aiming.
addedIn an effort to make the game more future-proofed, we upgraded the engine and renderer. While this has added a significant amount of development time to creating new shaders and effects, the visual fidelity has taken a step up while also increasing the performance and efficiency of the game.
changedPS We’ll have an invite-only beta available on Steam prior to release for anyone interested in helping the direction of the game. Keep an eye on the Discord Channel for updates.

RXC - Rally Cross Challenge changes

addedFor anyone that buys games in Early Access, you’ve probably had the disappointment of feeling like you’re playing a tech demo rather than a full game. We would rather release something that is a complete game that can be added to and improved during the Early Access period. Content-wise, we have everything we need to put together a legit release. We just need a bit more time to polish and test. We are loving the direction of the game and are excited to get it finished. Please bear with us as we push for a higher standard.
changedWe had to make adjustments to the career mode due to a lack of feeling of progression. This is adding time to development to make it feel right. On the plus side, this has caused the garage to expand. Instead of standalone cars, each car will now have multiple versions that go from street cars with roll cages to dirt-eating rally beasts. While the career available during Early Access won’t be as in-depth as the career in the final release, it will give players a ton to do and give an idea of the direction we’re aiming.
addedIn an effort to make the game more future-proofed, we upgraded the engine and renderer. While this has added a significant amount of development time to creating new shaders and effects, the visual fidelity has taken a step up while also increasing the performance and efficiency of the game.
changedPS We’ll have an invite-only beta available on Steam prior to release for anyone interested in helping the direction of the game. Keep an eye on the Discord Channel for updates.

Where are we at?

For anyone that buys games in Early Access, you’ve probably had the disappointment of feeling like you’re playing a tech demo rather than a full game. We would rather release something that is a complete game that can be added to and improved during the Early Access period. Content-wise, we have everything we need to put together a legit release. We just need a bit more time to polish and test. We are loving the direction of the game and are excited to get it finished. Please bear with us as we push for a higher standard.

We had to make adjustments to the career mode due to a lack of feeling of progression. This is adding time to development to make it feel right. On the plus side, this has caused the garage to expand. Instead of standalone cars, each car will now have multiple versions that go from street cars with roll cages to dirt-eating rally beasts. While the career available during Early Access won’t be as in-depth as the career in the final release, it will give players a ton to do and give an idea of the direction we’re aiming.

In an effort to make the game more future-proofed, we upgraded the engine and renderer. While this has added a significant amount of development time to creating new shaders and effects, the visual fidelity has taken a step up while also increasing the performance and efficiency of the game.

Our goal is to bring a unique experience to the familiar top-down racing game format. We hope you’ll enjoy it!.

PS We’ll have an invite-only beta available on Steam prior to release for anyone interested in helping the direction of the game. Keep an eye on the Discord Channel for updates.

Source

Steam News / 21 March 2022

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