HomeGamesUpdatesPricingMethodology
Steam News10 January 201610y ago

Version 1.10

Hello everyone, Here is a new update: We added a new slot for the ranged weapons. Many of you requested the ability to have a way to quickly equip a bow / crossbow during combat.

Full notes

Full Ruzar - The Life Stone update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedHere is a new update:We added a new slot for the ranged weapons. Many of you requested the ability to have a way to quickly equip a bow / crossbow during combat. Now you can equip a bow / crossbow and another weapon. You will still need to switch between all three of them (default is "x") in order to select the one you want to use (weapon1, weapon2, magic).
changedHere is a new update:The creature speed has been increased only in hard and insane difficulty. Some of you thought the game was too easy. So now all creatures in these two modes are faster (insane is a little bit faster than hard).
changedHere is a new update:Reloading the game upon death doesn't penalize your amount of hp anymore. Now that the game reloads automatically, there is no need to have the malus on your HP.
addedHere is a new update:You can now double click on the spells to equip / unequip them. No need to click on the memorize / remove button if you don't want to.
addedHere is a new update:Hope you enjoy this new version!

Ruzar - The Life Stone changes

addedWe added a new slot for the ranged weapons. Many of you requested the ability to have a way to quickly equip a bow / crossbow during combat. Now you can equip a bow / crossbow and another weapon. You will still need to switch between all three of them (default is "x") in order to select the one you want to use (weapon1, weapon2, magic).
changedThe creature speed has been increased only in hard and insane difficulty. Some of you thought the game was too easy. So now all creatures in these two modes are faster (insane is a little bit faster than hard).
changedReloading the game upon death doesn't penalize your amount of hp anymore. Now that the game reloads automatically, there is no need to have the malus on your HP.
addedYou can now double click on the spells to equip / unequip them. No need to click on the memorize / remove button if you don't want to.
addedHope you enjoy this new version!

Here is a new update:

  • We added a new slot for the ranged weapons. Many of you requested the ability to have a way to quickly equip a bow / crossbow during combat. Now you can equip a bow / crossbow and another weapon. You will still need to switch between all three of them (default is "x") in order to select the one you want to use (weapon1, weapon2, magic).

  • The creature speed has been increased only in hard and insane difficulty. Some of you thought the game was too easy. So now all creatures in these two modes are faster (insane is a little bit faster than hard).

  • Reloading the game upon death doesn't penalize your amount of hp anymore. Now that the game reloads automatically, there is no need to have the malus on your HP.

  • You can now double click on the spells to equip / unequip them. No need to click on the memorize / remove button if you don't want to.

Hope you enjoy this new version!

Source

Steam News / 10 January 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.