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Steam News8 August 20261mo ago

Update 1.2.2

Fixed an issue where the 3D UI did not display correctly when Render Scale was set to less than 1. - Improved an issue where Kotryn would occasionally stop performing attack actions.

Full notes

Full Rustil: Eternal Labyrinth Castle update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedFixed an issue where the 3D UI did not display correctly when Render Scale was set to less than 1. - Improved an issue where Kotryn would occasionally stop performing attack actions. - Fixed a bug where Gorldum Lord would appear as a Death Knight when made into a Familiar. - Added the ability to toggle Companion Familiar Summon ON/OFF (can be configured from the Familiars menu in the Main Menu). - Improved the Skill Tree screen where the ability explanation window was overlapping and obscuring other abilities. - Improved the Skill Tree screen to allow each skill to be enabled/disabled. - Improved the parameter display for "Shield" equipment items to show parameters other than "Durability". - Expanded the effective area of the Scroll of Barrier. - Adjusted the "Soul Spiral" ability: the attack range now expands as its level or rarity increases. - Adjusted Zera's "Super Genius Crafting System" ability: increased the duration of weapons manufactured from equipment items, and improved them to also move vertically. - Increased the maximum storage capacity for a single item type from 9,999,999 to 999,999,999. - Adjusted the "Witchblade" weapon item: Fireball now activates guaranteed through a fixed gunfire motion instead of by chance, and improved it so it does not fly in unintended directions. - Added indicators to the door leading to the Next Floor on the minimap to show High Difficulty or Bonus status. - Added the "Auto-Rotate Camera to Target when Attacking" setting. Automatically rotates the camera toward the target when attacking. - Other minor bug fixes and optimizations.

Rustil: Eternal Labyrinth Castle changes

fixedFixed an issue where the 3D UI did not display correctly when Render Scale was set to less than 1. - Improved an issue where Kotryn would occasionally stop performing attack actions. - Fixed a bug where Gorldum Lord would appear as a Death Knight when made into a Familiar. - Added the ability to toggle Companion Familiar Summon ON/OFF (can be configured from the Familiars menu in the Main Menu). - Improved the Skill Tree screen where the ability explanation window was overlapping and obscuring other abilities. - Improved the Skill Tree screen to allow each skill to be enabled/disabled. - Improved the parameter display for "Shield" equipment items to show parameters other than "Durability". - Expanded the effective area of the Scroll of Barrier. - Adjusted the "Soul Spiral" ability: the attack range now expands as its level or rarity increases. - Adjusted Zera's "Super Genius Crafting System" ability: increased the duration of weapons manufactured from equipment items, and improved them to also move vertically. - Increased the maximum storage capacity for a single item type from 9,999,999 to 999,999,999. - Adjusted the "Witchblade" weapon item: Fireball now activates guaranteed through a fixed gunfire motion instead of by chance, and improved it so it does not fly in unintended directions. - Added indicators to the door leading to the Next Floor on the minimap to show High Difficulty or Bonus status. - Added the "Auto-Rotate Camera to Target when Attacking" setting. Automatically rotates the camera toward the target when attacking. - Other minor bug fixes and optimizations.
  • Fixed an issue where the 3D UI did not display correctly when Render Scale was set to less than 1. - Improved an issue where Kotryn would occasionally stop performing attack actions. - Fixed a bug where Gorldum Lord would appear as a Death Knight when made into a Familiar. - Added the ability to toggle Companion Familiar Summon ON/OFF (can be configured from the Familiars menu in the Main Menu). - Improved the Skill Tree screen where the ability explanation window was overlapping and obscuring other abilities. - Improved the Skill Tree screen to allow each skill to be enabled/disabled. - Improved the parameter display for "Shield" equipment items to show parameters other than "Durability". - Expanded the effective area of the Scroll of Barrier. - Adjusted the "Soul Spiral" ability: the attack range now expands as its level or rarity increases. - Adjusted Zera's "Super Genius Crafting System" ability: increased the duration of weapons manufactured from equipment items, and improved them to also move vertically. - Increased the maximum storage capacity for a single item type from 9,999,999 to 999,999,999. - Adjusted the "Witchblade" weapon item: Fireball now activates guaranteed through a fixed gunfire motion instead of by chance, and improved it so it does not fly in unintended directions. - Added indicators to the door leading to the Next Floor on the minimap to show High Difficulty or Bonus status. - Added the "Auto-Rotate Camera to Target when Attacking" setting. Automatically rotates the camera toward the target when attacking. - Other minor bug fixes and optimizations.

Source

Steam News / 8 August 2026

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