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- Rust of Steel
Sequel - Store page now open!
The store page for "Rust of New York", the sequel to Rust of Steel, has been released. This game is an evolution of Rust of Steel, becoming more CRPG-like. The game's scale has been further expanded, and exploration has…
Store4 changesGameplay - Rust of Steel
08/31: v1.2.8 - Update
Corrected typos and omissions - Fixed minor bugs
Announcement1 changeFix - Rust of Steel
08/25: v1.2.7 - Update
・Updated EasyRPG to the latest version ・Fixed typos and omissions ・Fixed minor bugs
Announcement1 changeFix - Rust of Steel
04/27: v1.2.6 - Update
・Updated EasyRPG to the latest version. ・Added possession limits for some powerful items. The maximum number of launchers that can be possessed is now 10. Up to 30 grenades. ・Increased the selling price of explosives. ・…
Announcement1 changeFixMaps - Rust of Steel
04/01: v1.2.5 - Update
-Fixed a bug that caused the built-in weapons Pulse Arm and Napalm Gun to not be acquired correctly. -Fixed typos and omissions -Fine bug fixes
Announcement1 changeFix - Rust of Steel
03/01: v1.2.4 - Update
-Fixed an issue where bugged items were being sold in the bad routes -Fixed minor bugs
Store1 changeFix - Rust of Steel
02/09: v1.2.3 - Update
-Fixed a bug that allowed GO to enter through the exit (if driving in the wrong direction, flags may not be collected correctly, leading to unexpected behavior) -Fixed typos and omissions -Fixed minor bugs
Announcement1 changeFix - Rust of Steel
02/07: v1.2.2 - Update
Adjusted main base HP (balance adjustment due to HP growth rate doubling) - Corrected typos and omissions - Minor bug fixes
Announcement1 changeFixBalance - Rust of Steel
02/03: v1.2.1 - Update
Adjusted ally hit rate - Adjusted enemy hit rate - Removed enemy hit rate correction on Hard Mode and above due to hit rate adjustment - Minor bug fixes
Announcement1 changeGameplay - Rust of Steel
02/02: v1.2.0 - Update
The crafting menu has been revamped! Crafting screen revamped - Along with the crafting menu revamp, crafting recipes have been recalculated and revised - As it has become easier to check items in crafting, the selling…
Store1 change - Rust of Steel
01/31: v1.1.2 - Update
・Fixed a fatal bug caused by replacing item IDs ・Fixed a bug that occurred when replacing item IDs, causing items to remain ・The crafting menu is currently being adjusted. The contents are also being changed from time t…
Store2 changesFix - Rust of Steel
01/31: v1.1.1 - Update
-Fixed bugs that occurred when replacing item IDs -Re-adjusted scrap prices and recipes in preparation for the crafting screen renewal (will be changed again) -Finally fixed some bugs
Store1 changeFix - Rust of Steel
01/30: v1.1.0 - Large Update
※Processing will not be performed via EasyRPG. When loading old data, be sure to start in classic mode. Some item IDs have been changed since patch ver1.1.0. This is to make it easier to use weapons and attack items in…
Store4 changesFixBalance - Rust of Steel
01/28: v1.0.7 - Update
-Fixed so that you can check the rental details even when you are renting a rental mech. -Increased the duration of optical camouflage from 10 to 30 seconds. -Decreased the skill point consumption of Tesla Coil from 15…
Announcement1 change2 numericFix - Rust of Steel
01/27: v1.0.6 - Update
-Increased the number of times that loot items are drawn (more items will appear) -Slightly adjusted power in line with changes to armor class -Reduced the skill points required for homicidal impulse -Increased HP incre…
Announcement1 changeBalance - Rust of Steel
01/26: v1.0.5 - Update
Fixed an issue where Ammo Packs and Murderous Impulses would not be processed if the target weapon was equipped when obtained. - The IN mark for home has been changed to IN HOME. This has been fixed to make it more noti…
Announcement1 changeFixBalance


