Full notes
Full Rust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Workshop
- Security
- Maps
PRIMITIVE GAMEMODE
The early game of Rust can be the most exciting, unfortunately players rush to fully automatic rifles as fast as possible to get an edge over their enemies. What if the early game could last forever....?
The primitive mode brings us to a distant future where the knowledge of high tech items have been lost, leaving the inhabitants of the island only able to make basic items.
The following changes apply to the primitive game mode.
Allowed Weapons
Melee
Bow, Compound Bow, Crossbow, Mini Crossbow
Speargun
Eoka
Beancan Grenade, Molotov
Flashlight Attachment
Shields
Restricted Armor
Removed Facemask
Removed Metal Chest Plate
Resources Changes
Less Sulfur Nodes Spawn (50%)
Increased Tech Tree Tax (2x)
Loot Changes
Jackhammer & Chainsaw (loot only)
New travelling vendor trades
Raiding Changes
Removed All Rockets & C4
Removed MLRS
Building Changes
Removed Metal Building Grade
Removed Armored Building Grade
Removed Armored Doors
Removed C4, Rockets & Explosive ammo
World Modifications
Removed Monuments (Oil Rig, Missile Silo, Excavator, Underwater Labs)
Removed Underground Train System
Removed Scientist NPCs (vendors remain)
Disabled Patrol Heli Event
Disabled Cargo Ship Event
Disabled Bradley APC
Increased Wild Horse Spawns (2x)
Travel Changes
Removed Helicopters (Minicopter, Scrap Transport Helicopter, Attack Helicopter)
SIEGE WEAPONS
Introducing 4 new vehicles: the siege weapons!
Designed for early game raiding, they're all craftable and deployable in the wilds. A great addition to your raiding and grubbing arsenal.
In addition to the cost to craft, building them will require extra materials and a hammer
They are both available in the primitive and vanilla game modes, from the workbench level 2.
CATAPULT
The catapult is capable of launching powerful projectiles with a large impact radius.
It comes with 3 new ammunition items:
Scattershot: multiple rocks in a spread
Firebomb: ignites on impact, spreading flames
Propane Explosive Bomb: high-damage explosives, damages construction
It can also launch players. Use at your own risk.
CATAPULT AMMO
You can also use the Firebomb and Propane bombs as a deployable raiding tool. Once deployed they will start to spark when they take any damage and explode after several seconds. When used in this way bombs will do less damage.
SIEGE TOWER
The Siege Tower provides a new way to get into compounds, high open windows or help with a raid. As the heaviest Siege Weapon, these towers lack some mobility, but make up for it in strength. Like the other Siege Weapons: The Siege Tower can be towed by a horse, or pushed to get it into position.
Each tower is 3 levels tall, with a drawbridge on each level. Use the drawbridge to provide some protection as you assault a base.
Each tower can have a door placed at the bottom for an added layer of security.
BATTERING RAM
The battering ram is a heavy fuel-powered vehicle you can drive around. Its reinforced arm can be used to destroy wooden and stone constructions
The ram takes damage with each hit and will need high-quality metal to stay operational.
BALLISTA
The ballista is a massive, wheeled crossbow designed for long-range combat. It can be deployed on terrain and towed by horses.
It can fire 4 new bolt items:
Source
Changelog.gg summarizes and formats this update. How we read updates.
