Full notes
Full Rust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Workshop
- Store
- UI and audio
- Balance
This month we have added the tech tree which will give you the choice of how you unlock your blueprints, this has also led to a huge update on item crafting recipes, tiers and the loot you will find in airdrops and heli/bradley crates.
For more details follow the link to veiw the blog post!
Changelist
Added Workbench Tech Tree
Fixed Stables safezone overlapping other monuments
Reduced Stables safezone slightly
Fixed top gap when placing vending machine inside a doorway
Fixed broken cave_large_sewers_hard culling volume section
Fixed unable to plant next to Pumpkin in phases mature, fruiting and dying while planted in a planter
Fixed modular car chassis allowing repair with a hammer (had no useful effect, only modules should allow for repair)
Fixed some spacing issues on sleeping bag buttons on death screen
Fixed some issues with Skull Spike skins
Fixed gib issues on Skull Spikes and crate_basic
Fixed camera clipping on vm chainsaw when wearing jacket
Kayak Paddle model and animation update
AND Switch Stackable
Audio Alarm Stackable
Binoculars no longer require a workbench
Blocker Stackable
Boats and rideable horses now spawn procedurally again
Button Stackable
Can now pick up Kayak with hammer, loses 25% condition each time it's picked up
Chainlink Fence Stackable
Chair Stackable
Counter Stackable
Diving Fins can be recycled
Diving Mask can be recycled
Diving Tank can be recycled
Door Controller Stackable
Double shotgun now requires two pipes and an additional 25metal fragments
DropBox Stackable
Electric Fuse Stackable
Electric Heater Stackable
Electrical Branch Stackable
Elevator Stackable
Flasher Light Stackable
Floor grill Stackable
Floor triangle grill Stackable
Fluid Combiner Stackable
Fluid Splitter Stackable
Greatly reduced the amount of dehydration when consuming anti-radiation pills
Hazmat suit can now be repaired
Hazmat suit now uses condition
Hide Vest protection rebalance
Hide Vest reduced crafting cost
Holosight workbench Tier 2
Hoodie crafting cost reduced
Hoodie protection rebalance
Igniter Stackable
Increased Long Sword condition
Increased Mace condition
Increased Machete condition
Increased Prison Cell Gate health
Increased Prison Cell Wall health
Increased rocket launcher deploy delay
Increased Salvaged axe crafting time
Increased Salvaged Cleaver condition
Increased Salvaged Sword condition
Large medkit now provides small amount of instant health
Large Solar Panel Stackable
Laser Detector Stackable
Launch site floodlight towers now have radiation
Long sleeve T-Shirt protection rebalance
Memory Cell Stackable
Nail gun reload time now matches animation (reloads slightly quicker)
OR Switch Stackable
Paddle no longer requires a workbench to be crafted
Prison Cell Wall Stackable
RAND Switch Stackable
Reduced 8x weapon attachment crafting time
Reduced Advanced ore tea yield to 35%
Reduced AND Switch crafting cost
Reduced Assault Rifle crafting time
Reduced Audio Alarm crafting cost
Reduced Auto Turret crafting time
Reduced Bass crafting time
Reduced Beancan crafting time
Reduced bear rug crafting cost
Reduced Bed crafting time
Reduced Binoculars crafting cost
Reduced Blocker crafting cost
Reduced Bolt Action Rifle crafting time
Reduced Bone armour crafting cost
Reduced Bone Armor crafting time
Reduced Bone Helmet crafting cost
Reduced Bone Helmet crafting time
Reduced Bucket Helmet crafting time
Reduced building planner crafting time
Reduced Burlap Gloves crafting time
Reduced Burlap Headwrap crafting time
Reduced Burlap Shirt crafting time
Reduced Burlap Shoes crafting time
Reduced Burlap Trousers crafting time
Reduced Button crafting cost
Reduced Clatter Helmet crafting time
Reduced Coffee Can Helmet crafting time
Reduced Computer Station crafting cost
Reduced Counter
Source
Changelog.gg summarizes and formats this update. How we read updates.
