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Steam News1 August 20196y ago

Excavator Update

Steam post image Excavator monument and more optimizations and fixes Added Excavator Monument Added force triggers (excavator belts) Added terrain anti hack protection Fixed binds not working with "cinematic_play" and "

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes4 additions6 changes2 removals
  • Performance
  • Gameplay
  • Maps
  • Fixes
  • Store
  • Server
changedSteam post image Excavator monument and more optimizations and fixes
addedAdded Excavator Monument
addedAdded force triggers (excavator belts)
addedAdded terrain anti hack protection
fixedFixed binds not working with "cinematic_play" and "cinematic_stop"
fixedFixed "monuments" console command being abused to find caves

Steam post image Excavator monument and more optimizations and fixes

Added Excavator Monument

Added force triggers (excavator belts)

Added terrain anti hack protection

Fixed binds not working with "cinematic_play" and "cinematic_stop"

Fixed "monuments" console command being abused to find caves

Fixed weapon reload issues at extremely low FPS

Fixed RF Broadcaster being placed through walls

Fixed being stuck when dismounting helicopter on top of Compound buildings

Fixed accidentally pressing "Create Team" while dropping items on low resolutions

Fixed text overflow on team dock when players have long names

Fixed team member map font being unreadable

Fixed large furnace placement under the terrain

Fixed scope overlay being extremely small on larger screen resolutions

Fixed misclicking accept would reject the team invite

Fixed hunters jacket skin being black

Fixed some volumetrics not disappearing during day time

Fixed broken train cart coal material on powerplant monument

Fixed some materials turning black on lowest shader levels in powerplant monument

Fixed duplicate networkable objects (e.g. doors) when playing demos

Fixed passengers being able to access minicopter fuel

Fixed horses eating too much food at hitching posts

Optimized some server side player packet verifications

Entity parenting triggers now support compound triggers and exclusion zones (excavator arm)

Removed large monuments and mountains on smaller maps (now limited to 3500 world size or larger)

Barren now has harbors, oil rigs and water wells

Barren prefab mountains no longer spawn in the desert

Allow deployables to be placed under Water barrel

Increased the cost of lowgrade at Compound

Increased server browser timeout limit to 90 seconds

Hapis Island fixes and tweaks

Optimized server-side water buoyancy

Optimized terrain shader

Source

Steam News / 1 August 2019

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