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Steam News6 June 20197y ago

Giddy Up!

Steam post image Horseback riding, Balance changes, a New UI and more! Upgraded to Unity 2019.1.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

25 fixes7 additions18 changes1 removal
  • UI and audio
  • Gameplay
  • Server
  • Store
  • Fixes
  • Security
addedSteam post image Horseback riding, Balance changes, a New UI and more!
changedUpgraded to Unity 2019.1.4f1
addedEnabled incremental GC and integrated it with the custom GC logic
changedServer Browser shows wipe times
changedCan order server list by wipe time
addedAdded in game item store

Steam post image Horseback riding, Balance changes, a New UI and more!

Upgraded to Unity 2019.1.4f1

Enabled incremental GC and integrated it with the custom GC logic

Server Browser shows wipe times

Can order server list by wipe time

Added in game item store

Show when friends are on servers

Main menu has background videos

Sleeping bag list now scrolls

Players automatically climb over small steps

Added Horseback Riding 1.0

Fixed skin unloading texture and material corruption issues

Fixed light from the outside bleeding into building reflection probes at doorways

Fixed projectile LOS exploit that was abusing the player bounds forgiveness

Fixed server side player fall through floor exploit

Fixed IK on world space particle systems (flame thrower)

Fixed not all servers getting listed

Fixed crafting queue UI not getting reset after reconnect

Fixed renderinfo command

Fixed players parenting on the outside of Hot air balloon

Fixed players falling out of the falling out of Hot air balloon

Fixed a bunch of item typos

Fixed projectiles being rejected when shot through Oilrig stairs

Fixed players clipping through Oilrig dock

Fixed SetDestination errors

Fixed Launch site office building spawning too many barrels

Fixed Watchtowers being placed under the terrain

Fixed Rustige Egg base protection

Fixed Water Junkpiles despawning with players nearby

Fixed Muzzle flashes animating at low FPS in the distance

Fixed Scope jittering all over the place when on a vehicle or the cargo ship

Fixed viewmodels lagging behind when on a vehicle or the cargo ship

Fixed not being able to pick up Water Barrel

Fixed animals not playing dynamic footsteps based on their surface type

Optimized skin unloading

Enabled skin unloading on low end hardware by default again

UI loads faster

Fixed animations sometimes not being disabled

Optimized occlusion texture memory usage

Optimized input button updates

Optimized chat UI

Optimized physics timing values

Optimized child entity networking when parented to entities with global broadcast (cargo ship)

Optimized server browser

Optimized font memory usage

Added more localization

Shader usage optimizations

Improved CJK font rendering

Added invisible_collider, prevent_movment_volume and gas station prefabs for map makers

Hapis Island map optimizations

Weapon VFX optimizations

Weapon visual improvements

Scope no longer scales with UI Scale

Water jug spawns with less water

Puzzle reset bugs fixed (can no longer camp and wait for a respawn)

Nerfed oil rig loot

Flashlights cast additional light in first person illuminating an area beyond just the light cone

Lowered all research costs

Source

Steam News / 6 June 2019

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