HomeGamesUpdatesPricingMethodology
Steam News6 December 20187y ago

Rust's Electric Anniversary

Steam post image Celebrating Rust's 5th anniversary with a huge update: electricity is here, enabling players to build elaborate defensive contraptions and other amazing devices. This patch wipes the servers. Enjoy!

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes11 additions5 changes1 removal
  • Server
  • Gameplay
  • Fixes
  • Security
  • Maps
  • Balance
changedSteam post image Celebrating Rust's 5th anniversary with a huge update: electricity is here, enabling players to build elaborate defensive contraptions and other amazing devices. This patch wipes the servers. Enjoy! Go to post.
addedChangelogAdded electricity
addedChangelogAdded 17 electrical components
addedChangelogAdded Wire Tool
addedChangelogAdded M39
changedChangelogScientist movement is slower when walking sideways or backward.

Steam post image Celebrating Rust's 5th anniversary with a huge update: electricity is here, enabling players to build elaborate defensive contraptions and other amazing devices. This patch wipes the servers. Enjoy! Go to post.

Changelog

Added electricity

Added 17 electrical components

Added Wire Tool

Added M39

Scientist movement is slower when walking sideways or backward.

Scientists at the Cargo Ship should no longer move super fast under certain conditions.

Fixed some anti-hack issues that could cause projectile_invalid

Fixed hot air balloon push through object exploits

Fixed ore spawn issues on custom maps with certain biome distributions

Fixed melee anti-hack issues when parented to vehicles

Fixed HAB not deflating under some circumstances

Junkpile scientists got updated to new AI systems.

Scientists at the Military Tunnel Lab got updated to new AI systems.

Scientists hug cover more but can get frustrated.

New AI systems are now properly load balanced without sacrificing reaction time.

Exposed NPC vending machines to SDK prefab list

Added ocean_patrol_path_iterations convar

Particle effects on the cargo ship now simulate in local space

All elevators in the game now use entity parenting triggers

All elevators in the game now have a kill trigger to crush players with

Added tick_populations and tick_individuals resource spawn convars

Overhauled hunting bow (better responsiveness)

Added underwear censorship option

Can place ladders anywhere on the cargo ship

Storage boxes drop their items at the last position they took damage at

Source

Steam News / 6 December 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.