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Steam News3 May 20188y ago

The Compound Update

Steam post image We added a scientist protected compound, where players can gather and 'safely' do business. There's also scuba gear and underwater dive sites for you to explore, first-person clothing, and more.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

25 fixes13 additions13 changes5 removals
  • Maps
  • UI and audio
  • Gameplay
  • Balance
  • Server
  • Performance
addedSteam post image We added a scientist protected compound, where players can gather and 'safely' do business. There's also scuba gear and underwater dive sites for you to explore, first-person clothing, and more. This patch wipes the maps, but your blueprints are retained. View Post
addedChangesNew boat sounds
addedChangesNew chainsaw sounds
addedChangesAdded underwater rock formations
addedChangesProjectile trajectory verification is now enabled by default (hack)
addedChangesAdded Diving Goggles - better underwater visiblity

Steam post image We added a scientist protected compound, where players can gather and 'safely' do business. There's also scuba gear and underwater dive sites for you to explore, first-person clothing, and more. This patch wipes the maps, but your blueprints are retained. View Post

Changes

  • New boat sounds

  • Scientists Compound Monument

  • Facial Hair Style 04

  • New chainsaw sounds

  • Added underwater rock formations

  • Projectile trajectory verification is now enabled by default (hack)

  • Added Diving Goggles - better underwater visiblity

  • Added Diving Wetsuit - cold/wet protection

  • Added Diving Flippers - faster water movement, slower land movement

  • Added Diving Cylinder - breathe underwater for 10 mins

  • Added dive sites and underwater loot crates

  • Added first person clothing

  • Local player footsteps are quieter than other players

  • Misc sound polish and mix tweaks

  • Improved Hair Textures and Materials

  • Improved Hair Dye Colours

  • ai_dormant true by default (server performance)

  • Improved Hapis offshore junkpile spawns

  • Improved Hapis Ch47 drop points

  • Added CH47 drop point to SiteA (Hapis)

  • Hapis Pumping station has slightly larger prevent building volume

  • Block player inputting items into elite crates

  • Block player inputting items into APC crate

  • High external walls and gates decay much faster when placed outside of TC range

  • Improved Ambient Occlusion

  • Improved underwater rendering

  • Improved CPU-side rendering performance

  • EAC SDK update

  • No longer broadcast effects to players in the connection queue (optimization)

  • Optimized radial RPCs

  • AI can reason about hostility marked players

  • Support for stationary scientists at Compound

  • Support for patrolling scientists at Compound

  • Scientists can now search for lost targets

  • Improved AI for mounted scientists

  • Stationary scientists looks at players that get close enough

  • Fixed animals spawning inside small cliffs on Hapis

  • Fixed some broken Hapis map sounds

  • Fixed nudity censor clipped by water surface; e.g. rowboat

  • Fixed crafting queue dropped item server crash exploit

  • Fixed multiple position ticks received in the same frame being ignored on the client

  • Fixed issue where AI dormant + server network caching would corrupt position timestamps

  • Fixed floating base build using triangular wall conditional models

  • Fixed server side stair collider rotation sometimes being incorrect after rotating

  • Fixed roof side exploits

  • Fixed fanned wall stacking exploits

  • Fixed foundation steps sometimes being unplaceable

  • Fixed speed resource gathering (hack)

  • Fixed speed swim and crouch (hack)

  • Fixed looting dropped items through walls (hack)

  • Fixed placing deployables through walls (hack)

  • Fixed damage through walls via head clipping (hack)

  • Fixed silent melee swing and attack (hack)

  • Fixed silent projectile impacts (hack)

  • Fixed sign upload lag (exploit)

  • Fixed rapid fire bow (hack)

  • Fixed unlimited oxygen (hack)

  • Fixed chat UI corruption (exploit)

  • Fixed crossbow attachments turning invisible when no arrow is loaded

  • Can no longer spears etc under water

  • Mounted players auto dismount if their head clips geometry

  • Can no longer mount moving boats if the boat has a driver

  • Junkpile scientists no longer hover over the ground

  • Junkpile scientists despawn with the junkpile

  • Scientist burst firing stop when they lose target

  • Fixed range consideration for mounted scientists

  • Fixed animal spawning where they would sometimes not come to life

  • Scientists should no longer crouch walk

  • Optimized the Geiger Counter

Source

Steam News / 3 May 2018

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