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Steam News30 November 20178y ago

Devblog 188

Steam post image Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions6 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Security
  • Balance
  • Performance
addedSteam post image Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more. View Post
addedChangesAdd ignite and extinguish sounds to campfire and furnace
addedChangesAdd turn on and turn off sounds to the ceiling light
addedChangesAdded worldmodel outlines
changedChangesLots of misc sound tweaks and polish
changedChangesEAC SDK update

Steam post image Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more. View Post

Changes

  • Add ignite and extinguish sounds to campfire and furnace

  • Add turn on and turn off sounds to the ceiling light

  • Added worldmodel outlines

  • Lots of misc sound tweaks and polish

  • EAC SDK update

  • Stricter dropbox placement

  • Python is now skinnable

  • Reduced aim sway on semi auto weapons

  • Finalized recoil design for semi auto weapons

  • Grenades pinpull and throw happens much faster

  • Stance recoil only active when moving or after first shot

  • Grenades always throw at max velocity (farther)

  • Fix dark sign painting UI

  • Fixed reflections on hair shader

  • Fixed tree minigame X appearing too low

  • Fixed thompson having too much aimcone

  • Fixed delay/jitter of mounted objects

  • Fixed weird satchel behavior

Source

Steam News / 30 November 2017

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