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Steam News23 November 20178y ago

Devblog 187

Steam post image A first look at the junkyard, inventory and UI changes, half height walls, bulletproof glass, and more.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes8 additions5 changes2 removals
  • UI and audio
  • Balance
  • Gameplay
  • Performance
  • Fixes
  • Maps
changedSteam post image A first look at the junkyard, inventory and UI changes, half height walls, bulletproof glass, and more. View Post
addedChangesAdd ability to define custom falloff/spread/spatial blend curves on a sound by sound basis
addedChangesNew tree sounds
addedChangesAdded locational armor information when hovering over player preview
addedChangesAdded Bulletproof Glass
addedChangesAdded Explosive information panel

Steam post image A first look at the junkyard, inventory and UI changes, half height walls, bulletproof glass, and more. View Post

Changes

  • Add ability to define custom falloff/spread/spatial blend curves on a sound by sound basis

  • New tree sounds

  • Added locational armor information when hovering over player preview

  • Added Bulletproof Glass

  • Added Explosive information panel

  • Added Armor Information panel

  • Added Seed information panel

  • Added Weapon Mod information panel

  • Ensured that the save coroutine does not crash when entity serializations throws an error

  • Window bars inserts are thinner (improved visibility)

  • Removed occluder meshes from building blocks (performance, memory usage)

  • Removed some unused components (memory usage)

  • Netting has larger ladder volume to allow climbing over frames

  • Dud explosives fall off moving objects

  • Fallen dud explosives never explode on pickup

  • Tree Minigame X's start relative to initial hit

  • Tree Minigame X's rotate less each hit

  • Can wear bandana with Bucket/Wood/Riot Helmet

  • Tree Minigame X's only rotate in one direction

  • Fixed spinner been placed in building block areas

  • Fixed ghosting/trail in inventory player preview caused by temporal anti-aliasing

  • Fix volume jump when a sound that's already fading out is told to fade out again

  • Fixed Explosives thrown on other explosives not attaching

  • Fixed dud explosives acting as garry's mod thrusters

  • Fixed quickcraft lag when looting lots of items

  • Fixed lag from map doing processing even when closed

  • Bone Armor now protects legs as well as chest

  • Bandana and wolf headdress protection reduced

  • Fixed arrow protection being different than bullet protection

Source

Steam News / 23 November 2017

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