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Steam News16 November 20178y ago

Devblog 186

Steam post image Trees now topple, but we've aimed for stability in other places.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes2 additions4 changes1 removal
  • Performance
  • UI and audio
  • Fixes
  • Security
  • Gameplay
changedSteam post image Trees now topple, but we've aimed for stability in other places. View Post
changedChangesFailsafe for occasional stuck bush rustle sounds
fixedChangesFixed song shuffling
fixedChangesFixed repeated phys impact sounds when an item is stuck inside something
fixedChangesFixed occasional attempts to unload music clips that aren't loaded yet
fixedChangesFixed projected decals not showing sometimes

Steam post image Trees now topple, but we've aimed for stability in other places. View Post

Changes

  • Failsafe for occasional stuck bush rustle sounds

  • Fixed song shuffling

  • Fixed repeated phys impact sounds when an item is stuck inside something

  • Fixed occasional attempts to unload music clips that aren't loaded yet

  • Fixed projected decals not showing sometimes

  • Fixed player motion blur popping when swapping LODs

  • Fixed beard sometimes not showing

  • Fixed hair motion vectors; used in motion blur and TSSAA

  • Fixed hair-related memory leak

  • Fixed TSSAA on inventory player preview

  • Fixed TSSAA related black sludge

  • Fixed TSSAA related water shoreline flickering

  • EAC SDK update

  • Cave reverb tweaks

  • Beenie hat deforms hair when worn

  • Workbench can no longer be locked

  • Improved TSSAA performance and reduced GPU ram usage

  • Trees can be knocked down by explosions

  • Trees yield half res during harvesting and half as finishing bonus

  • Added Tree Minigame

  • Added Falling Trees

Source

Steam News / 16 November 2017

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