Full notes
Full Rust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- Fixes
- Security
- Maps
Progression (blueprints!), raid balance, base changes, and more.
Added RAM usage to perf text
Can pick up empty furnaces
AK47 world model not displaying some skins correctly
Fixed parenting on bradley and heli loot crate fireballs
Fixed large furnace placement being blocked under floor grills
Updated EAC launcher
Only wooden ladders, twig foundation and twig floors can bypass building privilege
Tweaked barricade placement rules, damage volumes and collision meshes
Tweaked external wall and gate placement rules, damage volumes and collision meshes
Eliminated GC allocs from player model LOD refreshes
Increased external gate open and close animation speed
Raw and spoiled meat no longer goes straight to belt when picked up
Wooden ladders can be stacked to 5
Wooden ladders can be repaired
Furnace costs 100 wood less, spawns with no wood
Can pick up empty fridge
Can pick up empty large & small wood boxes
Can place shelves over existing boxes
Can change skins of boxes at repair bench
No longer need map item to open map
Source
Changelog.gg summarizes and formats this update. How we read updates.
