Full notes
Full Rust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Balance
- Fixes
- UI and audio
- Maps
Aimcones, ores, offices, world gen, and more. This patch wipes the servers.
Added Task List
Added new ore nodes visuals
Launch Site Office furniture
Added mountain splat transfer
Added icebergs
Added entity pooling to ore hotspots
Added effect pooling to ore hotspot flares
Learnable Recoil for LR300/MP5
Fixed 500 Player Limit
Fixed some UI being blurry
Fixed Collider/lift issues on rocket crane
Fixed Rocket factory lift shaft issues
Fixed demo errors
Fixed rare ArgumentOutOfRangeException spam
Terrain grass height reduced
Updated multiple item descriptions
Increased junkpile spawn attempts
No longer load skins into ram with itemskins 0
Updated EAC (Linux fix)
Excluded some prefabs from asset warmup
Adjusted texture resolution curve on the quality presets
Optimized ore hotspot flare update
Static Quarry stone yield drastically increased
Removed renderer_invalidate and collider_invalidate convars (exploit fix)
Source
Changelog.gg summarizes and formats this update. How we read updates.
