Full notes
Full Rust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions4 changes1 removal
- Performance
- UI and audio
- Gameplay
changedTanks, AI, optimization, and more.
addedNew music system
addedThree new songs
removedFootsteps on ore nodes no longer silent
fixedFixed water spawning a sack world model when dropped
changedMisc audio mix tweaks
Tanks, AI, optimization, and more.
New music system
Three new songs
Footsteps on ore nodes no longer silent
Footsteps on steep inclines play more reliably
Fixed water spawning a sack world model when dropped
Better logic to switch between walking and running footsteps
Misc audio mix tweaks
Optimized foliage displacement
Optimized effect lookup caching
Source
Changelog.gg summarizes and formats this update. How we read updates.
