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Steam News13 July 20178y ago

Devblog 168

First look at the Bradley APC, further face variations, optimizations, AI, and more.

Full notes

Full Rust update

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What changed

2 fixes2 additions7 changes2 removals
  • Performance
  • Gameplay
  • Store
  • UI and audio
  • Fixes
changedFirst look at the Bradley APC, further face variations, optimizations, AI, and more.
addedNew feedback system
changedOptimization pass across environment art
changedImproved main menu loading time
changedImproved skinnable warmup time
changedUpdated asset bundle splits

First look at the Bradley APC, further face variations, optimizations, AI, and more.

  • New feedback system

  • Optimization pass across environment art

  • Rock collectibles are larger

  • Improved main menu loading time

  • Improved skinnable warmup time

  • Updated asset bundle splits

  • Retired some unused physics and rendering layers

  • Disabled the 2 east lifts in launch_site [Temporary]

  • Stairs and foundation steps use more accurate colliders

  • Stairs and foundation steps use more accurate shadow casting proxy meshe

  • New barrel gib and impact sounds

  • Sound mix tweaks

  • Fixed some item skins being forced into the main content asset bundle

  • Fixed water showing on launch site underground gate

Source

Steam News / 13 July 2017

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