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Steam News22 June 20179y ago

Devblog 165

The Rocket Factory nears lift-off, Hapis island's future, skin and network optimizations, and more.

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What changed

1 fix3 additions4 changes0 removals
  • Store
  • Fixes
  • Server
  • Gameplay
changedThe Rocket Factory nears lift-off, Hapis island's future, skin and network optimizations, and more.
fixedFixed bright code lock lights even when off and inside
changedOptimized entity query when leaving a network group
changedOptimized GC allocations from client side entity group switching
changedIncreased maxpacketspersecond to 1500 (from 1000)
addedAdded updatebatchspawn convar (faster receiving data on spawn and respawn)
maxpacketspersecond10001500maxpacketspersecond increased, buff

The Rocket Factory nears lift-off, Hapis island's future, skin and network optimizations, and more.

  • Fixed bright code lock lights even when off and inside

  • Optimized entity query when leaving a network group

  • Optimized GC allocations from client side entity group switching

  • Lowered maxtickspersecond to 300 (from 1000)

  • Increased maxpacketspersecond to 1500 (from 1000)

  • Added updatebatchspawn convar (faster receiving data on spawn and respawn)

  • Added fully asynchronous texture loading for skins

  • Added more details to combat log when rejecting attacks

Source

Steam News / 22 June 2017

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