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Steam News27 April 20179y ago

Devblog 157

Muzzle Break nerf, Eoka buff, AI improvements, and more. Sound mix tweaks Fixed cascade shadow blending Fixed workshop full-screen blur when using low settings Added entity pooling to various client side entities for le

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Full Rust update

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What changed

3 fixes2 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Workshop
  • Server
  • Balance
changedMuzzle Break nerf, Eoka buff, AI improvements, and more.
changedSound mix tweaks
fixedFixed cascade shadow blending
fixedFixed workshop full-screen blur when using low settings
addedAdded entity pooling to various client side entities for less stuttering
changedMade server side hack prevention a lot stricter by default

Muzzle Break nerf, Eoka buff, AI improvements, and more.

  • Sound mix tweaks

  • Fixed cascade shadow blending

  • Fixed workshop full-screen blur when using low settings

  • Added entity pooling to various client side entities for less stuttering

  • Made server side hack prevention a lot stricter by default

  • Reduced false positive rate of server side hack prevention

  • Added the last killer to the top of the cheat reporting player selection

  • Uncluttered cheat reporting player selection

  • Fixed camera clipping on vm crossbow anims

  • Eoka Aimcone reduced

  • Muzzle brake reduces projectile velocity

  • Muzzle brake reduces projectile max effective range

  • Muzzle brake Aimcone increased

  • Vending Machines can be named and show a tooltip when hovered over on map

  • Navmesh generates 4x faster

  • Wolves/Bears are more aggressive

  • Animal health increased

  • Animals flee when out of stamina from attacking

  • Animals have sight cone - can sneak up behind most

Source

Steam News / 27 April 2017

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