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Steam News2 March 20179y ago

Devblog 150

Guns are on backs, overgrowth is in, servers are wiped, and more. New vending machine sounds Bunker rooms art Finished art for several greybox assets Added new bushes and flowers Added overgrowth to monuments Fixed plac

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes5 additions6 changes1 removal
  • Server
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
  • Security
changedGuns are on backs, overgrowth is in, servers are wiped, and more.
addedNew vending machine sounds
addedAdded new bushes and flowers
addedAdded overgrowth to monuments
fixedFixed placement issues of warehouse monument
changedIncreased nobuild zone around trainyard monument

Guns are on backs, overgrowth is in, servers are wiped, and more.

  • New vending machine sounds

  • Bunker rooms art

  • Finished art for several greybox assets

  • Added new bushes and flowers

  • Added overgrowth to monuments

  • Fixed placement issues of warehouse monument

  • Increased nobuild zone around trainyard monument

  • Fixed rare terrain collision issues around military tunnels

  • Fixed terrain adjustment of power substations

  • Increased the size of the snow biome

  • Decreased the size of the tundra biome

  • Fixed overgrown terrain hole around large cave

  • Increased min distance between caves

  • Removed prefab mountains from maps smaller than 3000x3000

  • Fixed rock formation placement sometimes colliding with roads or buildings

  • Improved terrain adjustment on small caves

  • Fixed light emission from gunfire

  • Fixed “local player set up multiple times” exploit

  • Added Visible items on player bodies

  • Peacekeeper Mode has green laser instead of red

  • Pump shotgun cost reduction

  • Bucket Helmet cost reduction

  • Pickaxe cost reduction

  • Spears are smaller when held

  • AutoTurret scans slowly instead of snapping to new areas

  • Fixed culling ignoring terrain carving

  • Fixed culling ignoring high external wall cracks

  • Fixed culling lag when players turn visible

  • Fixed culling related error in spectate mode

Source

Steam News / 2 March 2017

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