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Steam News10 November 20169y ago

Devblog 135

The new Hazmat Suit and food boxes are in. Plus a look at the new harbour, how to turn unwanted items into new items, and more.

Full notes

Full Rust update

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What changed

8 fixes7 additions12 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Server
  • Balance
addedThe new Hazmat Suit and food boxes are in. Plus a look at the new harbour, how to turn unwanted items into new items, and more.
fixedFixed excess dsp usage on surround sound setups
fixedFixed physics sound lag when destroying loot boxes
changedOptimized reverb zone triggers
changedRiver sounds come in and out more smoothly
changedViewmodel sound timing tweaks

The new Hazmat Suit and food boxes are in. Plus a look at the new harbour, how to turn unwanted items into new items, and more.

  • Fixed excess dsp usage on surround sound setups

  • Fixed physics sound lag when destroying loot boxes

  • Optimized reverb zone triggers

  • River sounds come in and out more smoothly

  • Wounded screams stop on death

  • Viewmodel sound timing tweaks

  • Ambient sound timing tweaks

  • Fixed placement effects spawning at the world origin when deploying objects to sockets

  • Misc sound polish

  • Added placement sounds for deployable building parts

  • Fixed decor NRE with pool.mode set to 2

  • Fixed chat graphics issues with pool.mode set to 2

  • Fixed building placement guide with pool.mode set to 2

  • Rewrote network group updating (less traffic, more robust)

  • Fixed editor-only components being included in release build

  • Fixed empty update being called on hundreds of entities (overhead)

  • Enabled pool.player_model by default on 64bit systems

  • Shortened prefab names in print_prefabs console command

  • Optimized some light components

  • Rocket launcher costs more HQM

  • Rockets cost an additional pipe

  • Oil Barrel HP lowered to 50

  • Waterpipe shotgun no longer needs pipe (lol)

  • Flamethrower balance - Much more fuel needed to raid

  • Flamethrower stream graphics tighter

  • Added Semi Auto Body (SAP/SAR component)

  • Reduced Spring and Sheet Metal HQM yield in recycler

  • Radiation has more of an exposure gradient

  • Reduced radpill spawns

  • SAR buffed

  • Added Food Box to Junk Piles

  • Added new full body hazmat suit

  • Reduced crafting costs of bone type armor

  • Added protection to wolf headdress

Source

Steam News / 10 November 2016

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