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Steam News6 October 20169y ago

Devblog 130

We all get double XP while we wait for the component system! Meanwhile, the new caves are taking shape, the Lighthouse is live, there's a recycler on pre-release, and more.

Full notes

Full Rust update

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What changed

4 fixes5 additions7 changes1 removal
  • Compatibility
  • Gameplay
  • Performance
  • Security
  • Maps
  • Fixes
addedWe all get double XP while we wait for the component system! Meanwhile, the new caves are taking shape, the Lighthouse is live, there's a recycler on pre-release, and more.
changedOptimized entity name building on pooled entities
addedAdded pooling to player collision, model and name tag objects (eliminates stuttering)
changedOptimized runtime player model LOD assignment (eliminates stuttering)
changedOptimized player model frame updates (better performance with many visible players)
addedWarmup player animators when they switch to enabled (snap to correct animation state)

We all get double XP while we wait for the component system! Meanwhile, the new caves are taking shape, the Lighthouse is live, there's a recycler on pre-release, and more.

  • Optimized entity name building on pooled entities

  • Added pooling to player collision, model and name tag objects (eliminates stuttering)

  • Optimized runtime player model LOD assignment (eliminates stuttering)

  • Optimized player model frame updates (better performance with many visible players)

  • Warmup player animators when they switch to enabled (snap to correct animation state)

  • Netgraph can only be used by admins and developer (exploit)

  • Improved lighthouse placement checks (always keeps some distance from the beach)

  • Improved smaller procedural maps by adding geographical features from bigger maps

  • Fixed rubber banding at the outer edges of certain tunnels and sewers

  • Added collider_capacity and renderer_capacity batching convars

  • Made fly hack and jump hack detection a fair amount stricter

  • Added the finished lighthouse

  • Replaced some of the greyboxed industrial props with textured versions

  • Guitar viewmodel

  • Guitar worldmodel & LODS

  • Guitar worldmodel now drops instead of burlap sack

  • Fixed water-related DX9 half screen darkening/brightening issues across all gpu models

  • Fixed DX9 broken motion blur on AMD R9 and potentially other models

  • Fixed DX9 broken water reflections on AMD R9 and vpotentially other models

  • Underground sections of the game now use Environment Volumes

  • Removed all traces of old bone armor

  • Autoturret can only hold 5.56 ammo instead of other item types

  • Doubled XP earn rates

Source

Steam News / 6 October 2016

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