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Steam News1 September 20169y ago

Devblog 125

No more teasing: the graphics overhaul is here. Bind your screenshot key and have fun out there.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions5 changes0 removals
  • Server
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
  • Balance
fixedNo more teasing: the graphics overhaul is here. Bind your screenshot key and have fun out there. We've also revamped the Military Tunnels, updated Savas, slid in an early version of the Lighthouse, added the new Bone Armour, hopefully fixed gamma hacking, and more. This patch wipes the servers. Enjoy the fresh meat.
addedNew lighting.
addedNew Map: SavasIsland. Conventional Rust on a tiny map.
fixedFixed and improved SavasIsland_koth.
addedNew LR300 sounds
changedMore sound polish

No more teasing: the graphics overhaul is here. Bind your screenshot key and have fun out there. We've also revamped the Military Tunnels, updated Savas, slid in an early version of the Lighthouse, added the new Bone Armour, hopefully fixed gamma hacking, and more. This patch wipes the servers. Enjoy the fresh meat.

  • New lighting.

  • New Map: SavasIsland. Conventional Rust on a tiny map.

  • Fixed and improved SavasIsland_koth.

  • Gamma cranking is fairly fruitless now.

  • New LR300 sounds

  • More sound polish

  • Fixed god rays

  • Fixed distorted water reflections

  • Fixed particle motion blur

  • Fixed TSSAA occasional darkening

  • Fixed climate color grading

  • Monuments and dungeon artwork from last 2 months

  • Reworked bone armor

  • Deer skull mask

  • Added Cactus Flesh

  • Improved weapon firing rate frame rate independence

  • FPS counter now updates in menus as well

  • Color grading is now forced on all clients

  • Weapon owner mismatches are now logged to the combat log

  • Fixed swimming in tunnels being a pain in the ass

  • Added WIP lighthouse monuments

Source

Steam News / 1 September 2016

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