Full notes
Full Rust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
- Security
- Compatibility
- Fixes
We're back from GDC and slowly easing into work. We have some QOL changes, armour condition tweaks, and the first peek at our new arrow heads. It's all at the official site.
Added more inventory UI sounds
Right clicking clothes in inventory tries to wear them
Fixed syringe having to be redeployed if using multiple times (modded servers)
Reduced craft time of wooden, barbed and metal barricades
Clamped client.lookatradius (exploit fix)
Fixed exceptions when saving on linux (mono bug)
Fixed locking input if trying to open chat with chat disabled
Armour can lose condition when shot/attacked
Armour can break
Armour protection is relative to condition
Added jerry can worldmodel for crude oil
Eating cans of food produces empty cans (smeltable in campfire)
Source
Changelog.gg summarizes and formats this update. How we read updates.
