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Steam News24 March 201610y ago

Devblog 103

We're back from GDC and slowly easing into work. We have some QOL changes, armour condition tweaks, and the first peek at our new arrow heads. It's all at the official site.

Full notes

Full Rust update

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What changed

3 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Server
  • Security
  • Compatibility
  • Fixes
addedWe're back from GDC and slowly easing into work. We have some QOL changes, armour condition tweaks, and the first peek at our new arrow heads. It's all at the official site.
addedAdded more inventory UI sounds
fixedFixed syringe having to be redeployed if using multiple times (modded servers)
changedReduced craft time of wooden, barbed and metal barricades
changedClamped client.lookatradius (exploit fix)
fixedFixed exceptions when saving on linux (mono bug)

We're back from GDC and slowly easing into work. We have some QOL changes, armour condition tweaks, and the first peek at our new arrow heads. It's all at the official site.

Added more inventory UI sounds

Right clicking clothes in inventory tries to wear them

Fixed syringe having to be redeployed if using multiple times (modded servers)

Reduced craft time of wooden, barbed and metal barricades

Clamped client.lookatradius (exploit fix)

Fixed exceptions when saving on linux (mono bug)

Fixed locking input if trying to open chat with chat disabled

Armour can lose condition when shot/attacked

Armour can break

Armour protection is relative to condition

Added jerry can worldmodel for crude oil

Eating cans of food produces empty cans (smeltable in campfire)

Source

Steam News / 24 March 2016

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