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Steam News25 February 201610y ago

Devblog 99

Reactive targets, sexier dungeons, the upcoming XP system, a closer look at female player character, and lots more at the official site.

Full notes

Full Rust update

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What changed

6 fixes4 additions2 changes2 removals
  • Gameplay
  • Store
  • Security
  • Compatibility
  • Fixes
  • Server
addedAdded websocket rcon
fixedFixed Thomson skin icons
changedUpdated EAC
changedLinux server now works (!)
addedAdded reactive target deployable for target practice
addedAdded entity destruction tracking (error when destroyed incorrectly)

Reactive targets, sexier dungeons, the upcoming XP system, a closer look at female player character, and lots more at the official site.

Added websocket rcon

Fixed Thomson skin icons

Updated EAC

Rcon things during load

Linux server now works (!)

Added reactive target deployable for target practice

Added entity destruction tracking (error when destroyed incorrectly)

Fixed armored foundation steps removing the sides of attached foundations

Fixed game object hierarchy errors caused by pooling when disabling player models

Completely retired stability warmup on server start (much faster startup time)

Load balancer takes more time per frame when working off large queue backlogs

Made the kill console command kill immediately (instead of entering wounded state)

Fixed active item not dropping when killed without entering the wounded state first

Removed dynamic memory allocations from the deferred decal refresh

Added decal.cache convar (refresh every frame vs. only when marked as dirty)

Fixed trees, ores, barrels and collectables sometimes spawning midair near rocks

Fixed cargo plane propellers not fading into fog

Source

Steam News / 25 February 2016

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