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Steam News5 February 201610y ago

Devblog 96

Bit late with this! Sorry. Ladder hatches are in. As well as adding floor frames, this now makes the game 666% more sinister.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions4 changes2 removals
  • Server
  • UI and audio
  • Fixes
  • Gameplay
  • Performance
addedBit late with this! Sorry. Ladder hatches are in. As well as adding floor frames, this now makes the game 666% more sinister. We’ve tweaked Proc Gen a little, and there’s more info on the upcoming XP and levelling system. Servers have also been wiped. Read all about it at the official site.
addedAdded sounds for all the new building parts
fixedFixed cupboard gib errors
removedRemoved cui.test
changedNetwork backend optimizations
addedNew floor frames (grill and hatch)

Bit late with this! Sorry. Ladder hatches are in. As well as adding floor frames, this now makes the game 666% more sinister. We’ve tweaked Proc Gen a little, and there’s more info on the upcoming XP and levelling system. Servers have also been wiped. Read all about it at the official site.

Added sounds for all the new building parts

Fixed cupboard gib errors

Item icons + data now build to the right folder

Removed cui.test

Network backend optimizations

New floor frames (grill and hatch)

Fixed water rendering error when screen size is reported as zero

Fixed warehouse floor decal

Reduced video memory overhead by 144 MB

All collectables now use the load balanced LOD system

Updated some remaining physics calls to the new Unity physics API

Removed a worst-case second raycast in the game trace code

Fixed foundation stair placement being blocked next to triangle foundations

Fixed triangle foundation placement being blocked beneath floors

Added building stability serialization (faster server restarts and stability refreshes)

Fixed potential signage NRE when server database was deleted

Tweaked distribution of rocks and bushes

Source

Steam News / 5 February 2016

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