HomeGamesUpdatesPricingMethodology
Steam News17 December 201510y ago

Devblog 91

You’ve all been naughty, but that hasn’t stopped Santa visiting Rust. Read all about it at the official site.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes10 additions8 changes3 removals
  • Gameplay
  • Performance
  • Security
  • Server
  • Fixes
  • Workshop
changedOptimized tree culling and LODing
addedAdded tree quality slider to the main menu performance options
fixedFixed vegetation LOD bias exploit
addedAdded server side player damage verification
fixedFixed being unable to upgrade foundations with a turret on them
fixedFixed being able to jump higher when standing in water

You’ve all been naughty, but that hasn’t stopped Santa visiting Rust. Read all about it at the official site.

  • Optimized tree culling and LODing

  • Added tree quality slider to the main menu performance options

  • Fixed vegetation LOD bias exploit

  • Added server side player damage verification

  • Fixed being unable to upgrade foundations with a turret on them

  • Fixed being able to jump higher when standing in water

  • Fixed light LOD performance regression from dungeons

  • Fixed shelves being unplaceable on certain triangle floors

  • Fixed bleeding damage lag exploit

  • Salvaged hammer & pickaxe are now throwable

  • Fixed "see through wall" bug accidentally introduced the week before

  • Fixed wave displacement on very shallow, flat water beds

  • Fixed "black river" at a distance bug; most noticeable on low quality terrain

  • Fixed a bug causing broken decals on tree trunks

  • Added water shoreline foam

  • Added atmospheric scattering/fog to some particle shaders (e.g. smoke, flames)

  • Improved light transmission on vegetation shaders

  • Major water overhaul to simplify/speedup and attempt to fix serious bugs affecting DX9 on some AMD GPUs

  • Fixed infinite 5.56 Ammo exploit

  • Auto Turrets no longer shoot each other

  • Auto Turrets can no longer be placed completely under water

  • M249 was made much more accurate

  • Helicopter crates are now lootable if they happen to land in water

  • Added Small/Medium/Large gifts

  • Added XMas stockings that refill periodically

  • Added Comfort-giving bear deployable

  • Added Candy Cane

  • Added world spawn gifts

  • Other XMas content

  • Added community skins

  • Rcon.port defaults to game port

  • If Rcon.ip is undefined listen to any ip

  • Sound performance tweaks

  • Increased clientside physics step

  • Decreased serverside physics step

  • Updated to Unity 5.4.2

  • Disabled rain collision (performance)

Source

Steam News / 17 December 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.