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Steam News20 August 201510y ago

Devblog 74

Here's this weeks changes. New plant picking sound Horse footsteps don’t sound like coconuts anymore Fixed some more causes of rubber banding and lag Optimized dynamic memory allocations of projectiles (reduces frequenc

Full notes

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What changed

9 fixes7 additions6 changes2 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Server
  • Store
addedNew plant picking sound
changedHorse footsteps don’t sound like coconuts anymore
fixedFixed some more causes of rubber banding and lag
changedOptimized dynamic memory allocations of projectiles (reduces frequency of frame rate spikes during gunfights)
fixedFixed first person player shadow lagging behind
addedAdded "teleport playerA playerB" admin console command ("teleport player" still works as before)

Here's this weeks changes.

  • New plant picking sound

  • Horse footsteps don’t sound like coconuts anymore

  • Fixed some more causes of rubber banding and lag

  • Optimized dynamic memory allocations of projectiles (reduces frequency of frame rate spikes during gunfights)

  • Fixed first person player shadow lagging behind

  • Added "teleport playerA playerB" admin console command ("teleport player" still works as before)

  • Added "teleport2me player" admin console command

  • Added "client.fps" and "server.fps" console commands

  • Admins are no longer all female

  • ModdingAvailable UI overlays are now "Overlay", "Overlay/Top", "HUD/Overlay" and "HUD/Overlay/Top"
  • PVE servers no longer allow damage to buildings from players outside of the cupboard range

  • PVE servers now always allow building demolition if in cupboard range instead of only for 10 minutes

  • Fixed player bone list including mesh LODs and other non-bone transforms (speeds up certain rig-related operations like rigidbody instantiations)

  • Loot Barrels new visuals and gibs

  • Corn Plants new art

  • Fixed ragdolls sometimes to being able to be harvested/looted

  • Fixed some ragdoll jitter

  • Tweaked lighting on player in inventory menu

  • Fixed entities sometimes being networked globally when first spawned

  • Master server query port is now shared with game port

  • Clothing icons are rendered from the actual items

  • Building blocks can be rotated for 10 minutes after upgrading

  • Added dirt layer to some clothing items

  • Fixed black beenie skin not being black

  • Fixed PCGamer showing on main menu

  • Reject invalid player names

  • Fixed loot tables not generating properly

You can see more about what we're working on at the devblog at our site .

Source

Steam News / 20 August 2015

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