Full notes
Full Rust update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
Today we're releasing the first iteration of our new hand-crafted map, Hapis Island. Some people have referred to it as "the legacy map", and while the two do have some similarities, such as a ring road, it really is a brand new and very different map. As this is only the first iteration, you can expect bugs, floating stuff, waterfalls that look like vertical rivers, and all that good stuff. Likewise, the layout of the land may change considerably as we refine it further with gameplay stuff in mind. Basically, don't lose your shit just yet. Just give it time. On that note, you should know that during this initial phase, the servers running the map *may* get weekly forced wipes due to large map changes. There's loads in the devblog, including the beginnings of a new hand-held map item, optimisations, and more. You can read about it on the official site.
Source
Changelog.gg summarizes and formats this update. How we read updates.
