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Steam News25 January 201412y ago

Friday Features

Shared Doors You can now set a passcode on a door and share it with other people – Hold E to set the passcode Once they’ve entered the passcode they can open and close the door until you change it.

Full notes

Full Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions2 changes3 removals
  • Gameplay
  • Performance
  • UI and audio
  • Security
  • Balance
  • Server
addedShared DoorsYou can now set a passcode on a door and share it with other people – Hold E to set the passcode
changedGrass ImprovementsGrass shouldn’t flicker on ATI cards anymore (but let us know if it does)
changedGrass ImprovementsGrass has improved sound effects
addedBeds & BagsBeds were added! – These can only be placed inside a house with a roof and act like the old sleeping bags did
addedOther changes and fixesAdded vsync option
fixedOther changes and fixesRCon now receives msgid 4 containing all console output

Shared Doors

  • You can now set a passcode on a door and share it with other people – Hold E to set the passcode

  • Once they’ve entered the passcode they can open and close the door until you change it.

  • This also works on gates.

  • In addition, you can set a door to be unlocked so anyone can use it without a passcode.

Grass Improvements

  • Grass runs twice as fast as it used to

  • Grass looks way better

  • Grass shouldn’t flicker on ATI cards anymore (but let us know if it does)

  • Grass has improved sound effects

Beds & Bags

  • Sleeping bags now reset the use timers of all your other sleeping bags in a 100m radius. This prevents base “zerging”

  • Beds were added! – These can only be placed inside a house with a roof and act like the old sleeping bags did

Other changes and fixes

  • Added vsync option

  • RCon now receives msgid 4 containing all console output

  • Opening boxes no longer resets decay – old things should actually disappear now

  • Added HUD indication so you know when you’re voice chatting

  • Fixed exploit where mouse sensitivity reduced weapon sway

  • Added a delay to repairing objects after they have been damaged

  • Metal structures now need metal to repair instead of wood

  • Fixed random headshot sound that would happen when shooting near the top of inanimate objects

  • Camp fire particles are no longer visible at long range (should help with performance)

  • You can only repair something 5 seconds after it last took damage

  • Servers can now be added to favourites by clicking the star on the left

Atrium Carceri , the artist who made the initial music we had in the very very early alpha is a pretty cool guy. When we started selling rust we decided to remove his music because we hadn’t worked anything out with him. But recently we talked to him and he decided to make a few tracks inspired by rust as a demo. We’ve put them in game and will listen to the feedback, if you guys like it we will get him to do more! If you’re not a fan of music in games you can always turn it off in the options ( or press pageup )

Source

Steam News / 25 January 2014

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