Full notes
Full Russian Train Trip update
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What changed
- Gameplay
Russian Train Trip changes
Work on Red October is boiling, and I'm happy to show you a new gameplay video! This time I show you a train ride - one of the gameplay scenes. Take a peek behind the scenes of development and watch the train carriage come to life, full of interactive gizmos and realistic physics.
In this video, I control the character, walking around the train car, touching everything and using items. I tried to make everything as cool and realistic as possible:
Moving around the car: Watch how smoothly the character moves as he walks down the aisle, looks into compartments, and interacts with different objects.
Object Physics: Things in the train car are not just standing there! They react to the player's actions, just like in real life. You can pick up a newspaper, move a suitcase or open a window - everything looks natural.
Interactive environment: You can open the door to the next compartment, look out the window and look at the scenery - the world of Red October is alive! I wanted to make everything as interactive as possible, so you feel like you're inside the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
