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Steam News15 February 20264mo ago

🎮 Rushcraft is ready for your Steam Deck!

While we're still waiting on the official "Verified" badge from Steam (which, to be honest, can be a long and unpredictable process for indie teams), we wanted to let you know that the game is fully ready to play on han

Full notes

Full Rushcraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Performance
  • Gameplay
addedLegible UI: No squinting required. We’ve used big fonts and added clear on-screen input hints so it looks sharp on the smaller screen.
changedBattery & Performance: We’ve spent a lot of time optimizing the engine. You can expect high FPS, or you can dial things back to keep your Deck running for much longer sessions without a charger.
addedCloud Saves: We are also planning to add Steam Cloud support soon, so you’ll be able to seamlessly switch between your PC and your Deck without losing any progress.

Rushcraft changes

addedLegible UI: No squinting required. We’ve used big fonts and added clear on-screen input hints so it looks sharp on the smaller screen.
changedBattery & Performance: We’ve spent a lot of time optimizing the engine. You can expect high FPS, or you can dial things back to keep your Deck running for much longer sessions without a charger.
addedCloud Saves: We are also planning to add Steam Cloud support soon, so you’ll be able to seamlessly switch between your PC and your Deck without losing any progress.

While we're still waiting on the official "Verified" badge from Steam (which, to be honest, can be a long and unpredictable process for indie teams), we wanted to let you know that the game is fully ready to play on handheld.

Since we don't know when Valve will get around to our specific review, we’ve taken matters into our own hands to make sure it's a great experience right now:

  • Full Gamepad Support: We’ve mapped everything natively so you don't have to fight with trackpad layouts.

  • Legible UINo squinting required. We’ve used big fonts and added clear on-screen input hints so it looks sharp on the smaller screen.
  • Battery & Performance: We’ve spent a lot of time optimizing the engine. You can expect high FPS, or you can dial things back to keep your Deck running for much longer sessions without a charger.

  • Cloud Saves: We are also planning to add Steam Cloud support soon, so you’ll be able to seamlessly switch between your PC and your Deck without losing any progress.

In short: you don't need to wait for a green checkmark to play. If you're picking it up for your Deck, it's ready for you!

Source

Steam News / 15 February 2026

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