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Steam News20 July 20187y ago

20th July RUSH update notes

Added new control options for those wanting to be more creative with flight, or if you just need to give your arms a rest.

Full notes

Full RUSH update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Performance
  • UI and audio
addedAdded new control options for those wanting to be more creative with flight, or if you just need to give your arms a rest.
fixedFixed issue where users on Rift would not be able to use their hands while running in SteamVR mode
changedImproved readability of look to start reticle
changedRefined initial races balance - should be easier to unlock the second track now
addedAdded new crash effects
fixedFixed issue where players could clip through the ground

Added new control options for those wanting to be more creative with flight, or if you just need to give your arms a rest.

  • Vive/Rift controller 'Tilt to Steer' (single-handed)

  • Vive/Rift controller 'Point to Steer' (single-handed)

  • Thumbstick control (Xbox controller or Rift Touch)

  • Touchpad control

Other notes:

  • Fixed issue where users on Rift would not be able to use their hands while running in SteamVR mode

  • Improved readability of look to start reticle

  • Refined initial races balance - should be easier to unlock the second track now

  • Added new crash effects

  • Fixed issue where players could clip through the ground

  • Fixed bug to stop laser pointer appearing during flight

  • Fixed bug to stop infinite waterfall effect

  • Added new multiplayer icon to help denote platform or lack of avatar

  • Fix for some achievements

  • Fix for calibration error where player would appear small if they selected seated in calibration (note if this still occurs, please re-calibrate from the option menu)

  • Tweaked tutorial to help clarify flight control

  • Fixed issues on some of the props/toys

Thank you for all the support - we’re thrilled to see people enjoying the game. Please continue to provide us with feedback and suggestions and we’ll continue to make Rush the best it can be! - Rush dev team

Source

Steam News / 20 July 2018

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