In this update4
Full notes
Full RUPTURR update
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What changed
- Maps
- Performance
RUPTURR changes
Major update that adds a full world map along with a major AI overhaul !
Optimizations :
Big maps now use far less memory (~11 GB → ~4 GB) and run smoother.
The map editor now handles huge maps smoothly, with faster loading and saving.
Notifications :
Grouping of notifications of same type
Clickable notifications to go to the concerned country or view the conflict
Notifications are frozen when the cursor is over them to avoid misclicks
Response notifications: you now receive a notification when another country acts on your proposal (its decision).
AI :
The AI now actually processes its notifications: during its tick, each AI responds to the notifications it has received.
In Autonomous Diplomacy, the AI now also handles the player's notifications (proposals / requests).
AIs now make smarter decisions, weighing factors such as interest, relations, fear, trust, and more.
Automatic construction takes into account the state and needs of the country
Automatic production prioritizes heavily used equipment
Other :
Loss of organization when occupying provinces depending on their size and population
Fixed: a crash that could occur when a country was destroyed during its own tick.
Fixed: the map-mode (layer) selection menu no longer bleeds through the right-hand panel.
Source
Changelog.gg summarizes and formats this update. How we read updates.
