Full notes
Full runz update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Events
- Balance
RUNZIES !
Come claim the title of BEST RUNZIE by putting up your runz scores on the fresh leaderboard!
You asked, we delivered. You will now be able to compette with other runzies from every other part of the world. You will now find a leaderboard in the main menu screen, and a detailed leaderboard menu where you can customize your name, sort by anything you deem worthy, or even check out your own progression ! You can also click on any score the check the build that was used to get this score. Don't start coping, start copying !
We also added a lot of visuals settings if you cant to try some to upgrade the visual clarity. Don't hesitate to mess around with them and tell us what you think about them !
Here's a detail for the patch notes :
Added online leaderboards with end-run score, run stats, local history, sorting, filters, upload retry, and main-menu preview
Added NEW PERSONAL HIGHSCORE and NEW WORLD HIGHSCORE banners on beating scores
Added Steam wishlist, feedback, and review prompts to the end-run screen
Added main menu music and boss fight music
Added enemy tracking eyes, larger silhouettes
Added visuals optional settings for visual clarity : glow, outlines, and hostile color identity settings
Added friendly projectile opacity and late-wave projectile dimming
Added an optional combat magazine reader
Added chunky bullet previews in shop detail panels
Added a Codex button to the enchant choice window
Added a controller shortcut to start the next round
Increased ?????? ???? roll odds from 0.1% to 0.5%
Bigger C4/Rocket blasts
Lower early Chrono buffs
More echoing projectiles
Orbit new outer ring
Precise big buff yes yes make pierce prio lolol
Bounce top tier at 6
Warlord max tier at 6
Retired Silver Mirror from the reward mod pool
Fix controller aim lag, Codex focus, and Next Round button focus readability
Fix enemies drawing behind pickups, projectiles, and clutter
Fix Confluence mod stat grid layout
Fix end screen return after opening leaderboards
Fix end-run HP and damage taken stats after lethal overkill
Fix backpack compaction so displaced bullets are not lost
As always, thanks for playing, and don't hesitate to report back any bug, issue or feedback. We love you !
Source
Changelog.gg summarizes and formats this update. How we read updates.
