Full notes
Full RUNR END update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
RUNR END changes
Updates:
Mouse sensitivity now adjustable down to 0.1.
New developer record time set: 0:21,92.
Fixes:
Corrected wood holder and fence collision bug at the start of the level.
Double jump window extended from 0.0 to 0.05, providing players with more time to execute this move effectively.
Fixed an issue where players could become stuck under one of the platforms, potentially leading to them falling out of the game world.
Solved a problem where the Main Menu camera was not looping correctly, which led to it prematurely restarting the animation with a noticeable cut.
Improvements:
An exception has been made for the end trigger. Now, F keys, Shift, or Tab won't trigger the Main Menu. This allows you to open the Steam Overlay and take screenshots of your gameplay without triggering the Main Menu scene.
Atis the Developer
Source
Changelog.gg summarizes and formats this update. How we read updates.
