Full notes
Full Running Fable update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
- Events
Running Fable changes
Release date for consoles is almost upon us! With this, we've added full cross-play support, so you can play Running Fable with up to 10 players between all consoles! Aside that, we've corrected a bunch of bugs, and added a ton of performance improvements as follows:
Better performance for low-end graphic devices.
Visual enhancement for certain levels, like Verdant Plains and Muggy Jungle.
Item placement map is now easier to understand, and better in performance.
New eyes material for Rand.
Technical wise, we've changed the whole loading system within levels, so you can now enter faster!
Customizable elements unlocked within the Christmas event, should now be visible for players that unlocked them back then (more events like that coming soon!)
We've added a brand-new singalong trailer, as well as updates on the whole visual identity.
Source
Changelog.gg summarizes and formats this update. How we read updates.
