Hey-hey people. Devlog here. Last month was pretty eventful actually. We remade our text database so it autogenerates all needed files for the engine, including all the different translations.
In this update3
Full notes
Full RUNGORE: Beginner Experience update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey-hey people. Devlog here.
What changed
0 fixes2 additions2 changes0 removals
Gameplay
UI and audio
Store
addedLast month was pretty eventful actually. We remade our text database so it autogenerates all needed files for the engine, including all the different translations. RUNGORE doesn't have a lot of text, so in hindsight its like automating tying your shoes. But hey, it's still cool af. Also right now we are preparing new demo for the steam fest on june 17th. Which means we have to do quite a lot of polish, even tho it will have only 2 first levels. So yeah, a lot is happening, a lot is being done, but i will only show you new graphics, because code is for nerds.
changed2. Hero portraits are getting drawn bit by bit6\15
added3. New card iconsOkay, that's it for now, folks! Stay tuned. Also play our demo during the fest, there will be new stuff there. Also also wishlist
changed3. New card iconshttps://store.steampowered.com/app/2113040/RUNGORE/
RUNGORE: Beginner Experience changes
addedLast month was pretty eventful actually. We remade our text database so it autogenerates all needed files for the engine, including all the different translations. RUNGORE doesn't have a lot of text, so in hindsight its like automating tying your shoes. But hey, it's still cool af. Also right now we are preparing new demo for the steam fest on june 17th. Which means we have to do quite a lot of polish, even tho it will have only 2 first levels. So yeah, a lot is happening, a lot is being done, but i will only show you new graphics, because code is for nerds.
changed6\15
addedOkay, that's it for now, folks! Stay tuned. Also play our demo during the fest, there will be new stuff there. Also also wishlist
Last month was pretty eventful actually. We remade our text database so it autogenerates all needed files for the engine, including all the different translations. RUNGORE doesn't have a lot of text, so in hindsight its like automating tying your shoes. But hey, it's still cool af. Also right now we are preparing new demo for the steam fest on june 17th. Which means we have to do quite a lot of polish, even tho it will have only 2 first levels. So yeah, a lot is happening, a lot is being done, but i will only show you new graphics, because code is for nerds.
1. Quite a few new mobs
I left the biggest ones out of the picture (because they are too big)
2. Hero portraits are getting drawn bit by bit
6\15
3. New card icons
We are experimenting with those to try and make card effects more readable. This is the first attempt
Okay, that's it for now, folks! Stay tuned. Also play our demo during the fest, there will be new stuff there. Also also wishlist