Full notes
Full Runewood: Hundred Nights update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Store
Runewood: Hundred Nights changes
NEW PATCH FOR THE DEMO!
Addressing some found issues:
Tribe Captain now has a 50% chance to destroy items (instead of 100%)
Starting world only includes three "easy" enemies instead of giving it totally random
Fixed some card descriptions
Evil Mage was not preventing card casting, now it should!
Added victory sound variations (the horn started to repeat in my head way too much)
Nerfed Nature Glass AP bonus to 8 (from 10)
Added damage bonus for Worm Sword
Barrier information text was not showing if it was above 10
The game got "locked" if picking the next area too fast. Now there is a timer preventing to choose a location right after it appears
Play the demo on itchio! https://jestercraft.itch.io/runewood
And remember to wishlist the game on Steam!
[dynamiclink href="https://store.steampowered.com/app/4161360/Runewood_Hundred_Nights/"]
Source
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