Update log
Full Runeveil update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone,
Extracted changes
- Events
- Gameplay
- UI and audio
- Fixes
- Balance
Since we launched the public demo on April 24, we've made a bunch of new updates. We have a month until the Next Fest, and we will continue to polish the demo towards the event and update regularly.
So far we've done,
Added Dual Deck system! In round 5, you have the option to stay pure or go for a hybrid deck with fire!
We now have a cloud save system! You can continue your run from where you left off
Redesigned the runes for better understandability
Changed the font to a more legible one
Added Japanese localization
Added new UI panels and fixed tons of UI related issues
Fixed a couple of rune, artifact and scroll bugs
Adjusted enemy damage, HP and attack patterns
We continue to polish the game with your feedback, which is incredibly valuable for us. With this many changes, it's a good time to revisit the game and share feedback!
Source
