Runeveil
Steam News 13 May 20267d ago

Runeveil Demo Update 0.3.6

Hello everyone, Since we launched the public demo on April 24, we've made a bunch of new updates. We have a month until the Next Fest, and we will continue to polish the demo towards the event and update regularly. So f…

Update log

Full Runeveil update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello everyone,

Extracted changes

2 fixes4 additions2 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedSince we launched the public demo on April 24, we've made a bunch of new updates. We have a month until the Next Fest, and we will continue to polish the demo towards the event and update regularly.
addedAdded Dual Deck system! In round 5, you have the option to stay pure or go for a hybrid deck with fire!
addedWe now have a cloud save system! You can continue your run from where you left off
changedChanged the font to a more legible one
addedAdded Japanese localization
fixedAdded new UI panels and fixed tons of UI related issues

Since we launched the public demo on April 24, we've made a bunch of new updates. We have a month until the Next Fest, and we will continue to polish the demo towards the event and update regularly.

So far we've done,

  • Added Dual Deck system! In round 5, you have the option to stay pure or go for a hybrid deck with fire!

  • We now have a cloud save system! You can continue your run from where you left off

  • Redesigned the runes for better understandability

  • Changed the font to a more legible one

  • Added Japanese localization

  • Added new UI panels and fixed tons of UI related issues

  • Fixed a couple of rune, artifact and scroll bugs

  • Adjusted enemy damage, HP and attack patterns

We continue to polish the game with your feedback, which is incredibly valuable for us. With this many changes, it's a good time to revisit the game and share feedback!

Source

Steam News / 13 May 2026

Open original