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Steam News29 December 20187y ago

ENGLISH SUBTITLES IN BETA!

You can opt in the beta branch to start testing the English subtitles! They are on by default but we will implement a menu to toggle them once we have tested thoroughly and fixed minor problems with them.

Full notes

Full Runes: The Forgotten Path update

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What changed

1 fix0 additions1 change0 removals
  • Compatibility
  • Security
fixedYou can opt in the beta branch to start testing the English subtitles! They are on by default but we will implement a menu to toggle them once we have tested thoroughly and fixed minor problems with them. More languages are coming as well, the first round will be the following:
changedWe have been working tirelessly on an implementation of subtitles that is both comfortable and useful in a narrative game like ours. As some of you might know there are problems with VR implementation of subtitles that make it a much harder task to solve than in regular pancake games. From VAC (vergence accommodation conflict) when the subtitles are rendered at a "wrong" depth in 3D space, to having the subtitles attached to the HMD movements in a jarring way. We opted for placing subtitles in 3D space around the environment in an artisanal way, more work for us but hopefully a better solution for everyone. It is not perfect but we think it might be a good compromise. We want to test them and fix the problems you might find with them, so let us know! (lots of them and lots of manual work was involved so some bugs might be present) Remember our Discord is open for discussion : ) https://discord.gg/MdA4qmJ P.S: To opt in beta

Runes: The Forgotten Path changes

fixedYou can opt in the beta branch to start testing the English subtitles! They are on by default but we will implement a menu to toggle them once we have tested thoroughly and fixed minor problems with them. More languages are coming as well, the first round will be the following:
changedWe have been working tirelessly on an implementation of subtitles that is both comfortable and useful in a narrative game like ours. As some of you might know there are problems with VR implementation of subtitles that make it a much harder task to solve than in regular pancake games. From VAC (vergence accommodation conflict) when the subtitles are rendered at a "wrong" depth in 3D space, to having the subtitles attached to the HMD movements in a jarring way. We opted for placing subtitles in 3D space around the environment in an artisanal way, more work for us but hopefully a better solution for everyone. It is not perfect but we think it might be a good compromise. We want to test them and fix the problems you might find with them, so let us know! (lots of them and lots of manual work was involved so some bugs might be present) Remember our Discord is open for discussion : ) https://discord.gg/MdA4qmJ P.S: To opt in beta

You can opt in the beta branch to start testing the English subtitles! They are on by default but we will implement a menu to toggle them once we have tested thoroughly and fixed minor problems with them. More languages are coming as well, the first round will be the following:

We have been working tirelessly on an implementation of subtitles that is both comfortable and useful in a narrative game like ours. As some of you might know there are problems with VR implementation of subtitles that make it a much harder task to solve than in regular pancake games. From VAC (vergence accommodation conflict) when the subtitles are rendered at a "wrong" depth in 3D space, to having the subtitles attached to the HMD movements in a jarring way. We opted for placing subtitles in 3D space around the environment in an artisanal way, more work for us but hopefully a better solution for everyone. It is not perfect but we think it might be a good compromise. We want to test them and fix the problems you might find with them, so let us know! (lots of them and lots of manual work was involved so some bugs might be present) Remember our Discord is open for discussion : ) https://discord.gg/MdA4qmJ P.S: To opt in beta

Source

Steam News / 29 December 2018

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