Full notes
Full Runemancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Runemancer changes
Patch content:
Runemancers who have finished the game in normal mode will have the option to start a new journey on NG+
NG+ waves get increasingly more difficult: enemies will have more health and overal damage, as well as greater resistance to damage
A new achievement is rewarded upon finishing the first NG+ cycle
A new NG+ cycle can be started after the previous one is finished. How far can you go?
Bugfixes:
Fixed amulets tooltip so they reflect the two second duration bonus they grant.
Made confirmation button on upgrade overlay easier to click on.
Source
Changelog.gg summarizes and formats this update. How we read updates.
