Full notes
Full Runeline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
Runeline changes
This update polishes up a lot of the things added in the last update (primarily with crystal ore and drilling,) along with bringing changes to how the uplink works, and a lot more!
Here's the full changelog:
Fix zooming positioning in the map
Make focus module be unlocked from quests
Fix label deletion
Add drag-to-place
Make keybind UI match that of the other settings' menus
Add sigils which uplinks need to be placed on (will be expanded on in the future)
Switch out old generators to new larger uplink
Fix cursor going under dropdown menus
Fix FPS setting saving
Improve performance of chunk generation and map
Fix mana consumption bugs
Save keybinds on settings menu exit automatically
Fix the console UI
Make building happen at center of mouse
Switch item rendering to be with voxels (easier to see this way)
Indicate pressed area on items in item viewer
Improve depth perception on items
Localize the majority of the game into Russian and Chinese
Fix items getting misplaced on belts when rotated
Fix items disappearing on belts
Fix items rendering at wrong position on belts
Make spells not cost mana in sandbox mode
Make build spell not require items in sandbox mode
Improve drilling shape
Fix press bounds
Change radiuses for a lot of things
Reduce crystal cutoff
Improve crystal ore generation
Fix map position on save load
Make documentation menu button toggle
Improve scroll sensitivity in menus
Add indicator for placement keybinds
Source
Changelog.gg summarizes and formats this update. How we read updates.
