Full notes
Full Runeblight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
The 0.1.2.0 version of the game is out. There are a few improvements here, but mostly bug fixes. Thanks to everyone who made suggestions and caught these bugs!
Some ranged attacking enemies now move after firing, making them more dynamic and their attack pattern less predictable.
You can now back out of menus with the back button (escape by default).
Updated the water texture.
Increased the brightness of the screen tint while underwater, and made the underwater screen effects also apply to the player's weapon.
Added an audio filter when underwater.
When dashing, gravity will no longer effect the player for a short period.
Fixed some level geometry with an incorrect texture in the Auranum Keep.
Fixed the player's "piety" level not getting saved correctly.
Fixed losing your runeglass with "skrillhaven compartment" equipped, even when you shouldn't.
Fixed the underwater ambience sometimes not playing.
Fixed water enter/exit sounds sometimes not playing.
Fixed resolution being set to the smallest option when clicking "reset to default" on the video options menu. Now uses native resolution.
Fixed some text in the journal. "Magical armor" should have been "emyrill armor."
More improvements and fixes will be on the way! If you'd like to submit a bug report or leave feedback, you can make a post on the Steam community forums for the game, or check out our Discord .
Source
Changelog.gg summarizes and formats this update. How we read updates.
