Full notes
Full Rune It Out update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Rune It Out changes
Welcome everyone to our weekly devlog! I hope you all had a great week. This week, we focused on perfecting the current features in the game rather than adding new ones.
Many of you have reported a bug regarding the spawning of bodies, but I am pleased to inform you that it has been fixed. In addition, other minor effects related to body spawning positions have also been corrected.
In addition, a new feature has been added to the end screen. You can now view the amount of mana you gained during the match, along with its source.
Multiple body bugs fixed
Player flash-on damage added
Static electricity visuals added
Miscast reworked
New Mana Gain Interface
Bodies now spawn on the position of death
Shake effect added
A new spell Immortal Snail added
Minimum rune power requirement
Thanks for reading this week's devlog. I wish you all a prosperous week! Lededev Ill-Fated Studios
Source
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