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Steam News15 April 20262mo ago

Patch Notes 0.1.1

Update 0.1.1 is live! This patch brings a range of improvements, bug fixes, and small tweaks to make the experience smoother and more enjoyable.

Full notes

Full Run! And Don't Stop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions9 changes1 removal
  • Gameplay
  • Performance
  • Balance
  • UI and audio
  • Fixes
  • Store
changedUpdate 0.1.1 is live!This patch brings a range of improvements, bug fixes, and small tweaks to make the experience smoother and more enjoyable.
changedAddedFPS counter toggle in settings
changedAddedAlien Scout health bar is now hidden after the boss battle
removedChangesDisabled Obstacle hitboxes inside Black Holes when their size is below 30%
changedChangesOptimized proximity activation for Flying and Spline-based Obstacles
changedChangesEnsured consumables do not spawn inside Obstacles in Endless Mode

Update 0.1.1 is live!

This patch brings a range of improvements, bug fixes, and small tweaks to make the experience smoother and more enjoyable.

Added

-FPS counter toggle in settings

-Shadow model of Level Stars appears in their place after collection

-Star indicator showing when a Star is actively carried in the level

-Interaction between Spiked/Flying Obstacles and Black Holes

-Alien Scout health bar is now hidden after the boss battle

Changes

-Extended functionality of Windmill Obstacles

-Disabled Obstacle hitboxes inside Black Holes when their size is below 30%

-Optimized proximity activation for Flying and Spline-based Obstacles

-Ensured consumables do not spawn inside Obstacles in Endless Mode

-Adjusted dialogue box size to better fit dialogue lines

-Optimized neon materials for better performance

-Adjusted shadow distance and quality

-Various Obstacle placement tweaks

Bug Fixes

-Ensured lootbox rewards are not lost when changing scenes after clicking the Claim button

-Fixed physics and calculations not properly applying to Obstacles at the end of Level 48

-Fixed Record Canvas not appearing after being absorbed by Black Holes in Endless Mode

-Fixed Record Canvas not appearing after Resurrection in Endless Mode

-Fixed incorrect skin display after Resurrection in Endless Mode

-Fixed improper scaling during Time Slow when Obstacles were being absorbed by Black Holes

-Fixed UI overlay issue when passing through multiple Time Slow Gates in a row

-Fixed incorrect logo positioning in the Main Menu after changing resolution

-Fixed incorrect hitboxes on roof models

-Fixed Alien Scout jittering issue

Source

Steam News / 15 April 2026

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