Full notes
Full Rumbly update
Read the full published notes in a cleaner layout. The original post stays linked below.
It’s been a while since our last update longer than we wanted. We went quiet, but the project didn’t.
Over the past months, we’ve been focusing heavily on development: finishing enemy and boss patterns, refining combat flow, and connecting all core systems together.
Right now, all enemies and bosses are playable, and the game is entering a heavy polish & balancing phase. Our goal is to prepare Rumbly for a soft launch / Early Access soon.
Thank you to everyone who stayed, wishlisted, or checked in during the silence. We’ll be sharing more frequent updates from now on
Source
Changelog.gg summarizes and formats this update. How we read updates.
