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Steam News16 July 20241y ago

Rumble Club v1.3 - New Mode, New Map, New Jump Button!

We hope you’re thirsty for another game update, Punchies! Rumble Club 1.3 has just gone live with a new way to play - a new game mode, a new map, and a whole new jumping mechanic.

Full notes

Full Rumble Club update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes4 additions3 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Fixes
  • Store
  • Balance
addedWe hope you’re thirsty for another game update, Punchies! Rumble Club 1.3 has just gone live with a new way to play - a new game mode, a new map, and a whole new jumping mechanic.
addedNew Mode - Juiced Up In this variant to Punch Royale, crates and defeated players drop Juice Boxes which increase your punch power and punch resistance. Collect Juice Boxes for more power, or pick up a gadget to counter a more powerful enemy. In addition to Juice Boxes, punchies can now also jump in Juiced Up! Use a new button to leap into the air to clear obstacles, avoid punches, or save yourself from falling into the goop.
addedNew Map - Finish Line A new map has entered the rotation as well, a sports arena called Finish Line. This one is in preparation for the first annual Punchie Games coming later this summer, stay tuned for more on that event!
changedLots of improvements to connectivity.
fixedFixed a bug where initial one-time spawned gadgets would not fall into the goop with their tiles.
fixedFixed a bug where Fans didn’t fall into the goop on Walk the Planks

Rumble Club changes

addedWe hope you’re thirsty for another game update, Punchies! Rumble Club 1.3 has just gone live with a new way to play - a new game mode, a new map, and a whole new jumping mechanic.
addedNew Mode - Juiced Up In this variant to Punch Royale, crates and defeated players drop Juice Boxes which increase your punch power and punch resistance. Collect Juice Boxes for more power, or pick up a gadget to counter a more powerful enemy. In addition to Juice Boxes, punchies can now also jump in Juiced Up! Use a new button to leap into the air to clear obstacles, avoid punches, or save yourself from falling into the goop.
addedNew Map - Finish Line A new map has entered the rotation as well, a sports arena called Finish Line. This one is in preparation for the first annual Punchie Games coming later this summer, stay tuned for more on that event!
changedLots of improvements to connectivity.
fixedFixed a bug where initial one-time spawned gadgets would not fall into the goop with their tiles.

We hope you’re thirsty for another game update, Punchies! Rumble Club 1.3 has just gone live with a new way to play - a new game mode, a new map, and a whole new jumping mechanic.

New Mode - Juiced Up In this variant to Punch Royale, crates and defeated players drop Juice Boxes which increase your punch power and punch resistance. Collect Juice Boxes for more power, or pick up a gadget to counter a more powerful enemy. In addition to Juice Boxes, punchies can now also jump in Juiced Up! Use a new button to leap into the air to clear obstacles, avoid punches, or save yourself from falling into the goop.

New Map - Finish Line A new map has entered the rotation as well, a sports arena called Finish Line. This one is in preparation for the first annual Punchie Games coming later this summer, stay tuned for more on that event!

Bug fixes

  • Lots of improvements to connectivity.

  • Fixed a bug where initial one-time spawned gadgets would not fall into the goop with their tiles.

  • Walk the Planks and Old Punchie Town now properly support spawns in 10v10

  • Fixed a bug where Fans didn’t fall into the goop on Walk the Planks

  • Fixed a bug where swinging hammers didn’t fall into the goop on Walk the Planks

  • Fixing a bad scoring zone in King of the Hill on Punchington Castle

  • Fixed an issue causing knockback in Spaced Out to be reduced in gravity domes

  • Fixed south controller face button triggering Play Again after matches

  • Fixed Korean characters failing to display correctly in some cases

  • Fixed sword swing SFX not triggering with the Sword and Board

  • Fixed some cosmetic skins not displaying their names

  • Fixed an edge case allowing private matches to start with too many players

Balance

  • Updated Hamster Ball ability to slam down to the ground rather than jump if you are already airborne when activating it.

Let us know what you think about the new mode and mechanics here on Steam and in our Discord .

Source

Steam News / 16 July 2024

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