Full notes
Full Rulers of Cospaia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Rulers of Cospaia changes
This update improves overall usability, refined several interface and gameplay elements.
New Features:
Reworked the “wait for another player’s turn” screen into a less intrusive top banner so players can keep watching the game.
Added an Options submenu to both the Main Menu and the in-game menu.
Added support for switching between Fullscreen and Windowed Mode
Added an audio volume slider to the Options menu and made it persist between scenes and sessions.
Added tooltips to the card wallet: wallet tooltips now show card descriptions, buy cost for missing cards, and play guidance for owned cards.
Bug fixing:
Fixed single-player new game layout issues so player panels stay aligned correctly when the window is resized.
Fixed window resizing so it continues to work after leaving the Main Menu and entering gameplay.
Improved fullscreen behavior to better match the monitor resolution.
Updated the player ribbon so all players remain visible more reliably across different resolutions.
Refined player ribbon alignment so player panels are top-aligned and centered more cleanly.
Improved player elimination rules: when a player loses all Town Halls, they are eliminated, their territories become neutral, and all remaining players are notified.
Improved AI wall placement so it avoids wasting wood walls on mountains or on territories that are not meaningfully threatened.
Source
Changelog.gg summarizes and formats this update. How we read updates.
